Video game adaptations are emerging as a major trend in Hollywood, akin to the Marvel phenomenon, with a plethora of new adaptations debuting annually. Director Tim Miller, known for his work on Deadpool, challenges this format with “Secret Level,” an anthology series that pays tribute to the gaming industry by incorporating various, often surprising intellectual properties (IPs).
“Secret Level” is an animated anthology series on Amazon Prime Video, featuring episodes that offer unique perspectives on different video game franchises. Some episodes showcase iconic titles like Mega Man, Pac-Man, and Warhammer 40K, while others highlight less popular games, prompting questions about their relevance. As the series attempts to celebrate video game storytelling, the choice to include non-playable titles raises eyebrows.
As with any anthology, the series is a blend of hits and misses. Miller’s distinctive visual style is evident throughout, yet the brevity of each episode—ranging from 5 to 17 minutes—limits the depth of exploration into the complex narratives that many games offer. While some episodes captivate with stunning visuals and action, others may leave viewers unsatisfied, resembling cinematic gameplay trailers that lack substantial engagement. To truly appreciate “Secret Level,” viewers should approach it as a series of brief tributes rather than deep narrative explorations.
Overall, “Secret Level” presents a mixed yet intriguing homage to the diverse universe of video games, potentially paving the way for longer adaptations in the future. It appeals to a broad audience, not just gamers, and is likely to resonate with fans of Miller’s previous work. While some stories might falter in depth, the series compensates with visually striking animation and world-building.
Episode Reviews:
Dungeons & Dragons: The Queen’s Cradle (MISS) – Despite the engaging elements typical of a fantasy story, this episode fails to embody the essence of D&D.
Sifu: It Takes a Life (HIT) – This adaptation brilliantly captures the resurrection mechanic of the game, bringing lighthearted moments and dynamic animation to the table.
New World: The Once and Future King (HIT) – An unexpected delight, this episode showcases humor and charm, particularly with Arnold Schwarzenegger voicing a quirky character.
Unreal Tournament: Xan (HIT) – A well-crafted tribute to the franchise that successfully integrates gaming features with an engaging story.
Warhammer 40,000: And They Shall Know No Fear (HIT) – A standout episode, known for its impressive detail and sound design, immersing viewers in the Warhammer universe.
Pac-Man: Circle (HIT) – A bold reinterpretation that captivates with its survival themes, though it raises questions of its purpose as a prolonged game trailer.
Crossfire: Good Conflict (MISS) – A lackluster adaptation that fails to captivate, offering a mediocre view of combat that doesn’t evoke a desire to engage with the game.
Armored Core: Asset Management (HIT) – A haunting adaptation that effectively captures the essence of the game, with Keanu Reeves adding depth to the narrative.
The Outer Worlds: The Company We Keep (HIT) – A poignant episode exploring themes of nostalgia and class struggle within the game’s universe.
Mega Man: Start (HIT) – Although it feels like a teaser for a future project, the nostalgic elements resonate well with fans, leaving a longing for more.
Exodus: Odyssey (MISS) – Despite a potentially rich theme, this episode struggles to build a compelling narrative and fails to make the game feel relevant.
Spelunky: Tally (HIT) – A heartfelt tribute that resonates with players through shared experiences of gameplay challenges.
Concord: Tale of the Implacable (MISS) – An odd inclusion that feels disconnected from the gaming landscape, rendering it a missed opportunity.
Honor of Kings: The Way of All Things (HIT) – The episode stands out by shifting focus to gameplay mechanics, providing a fresh perspective on MOBA narratives.
Playtime: Fulfillment (MISS) – Despite an interesting concept, this episode ends up feeling like a generic pitch for PlayStation rather than a meaningful homage.