In 2016, Konami introduced a pachinko machine inspired by Metal Gear Solid 3: Snake Eater that showcased remakes of the game’s iconic cutscenes. For dedicated fans eager for full remakes, particularly after Kojima’s departure from the company, this was a significant disappointment. It offered just a glimpse of what a modern adaptation of Snake Eater could be, but to experience it, one had to visit a pachinko parlor instead of enjoying the cinematic gameplay fans expected.
Fast forward to 2023, and the dream of a genuine remake is finally coming to fruition with Metal Gear Solid Delta: Snake Eater. First revealed during a PlayStation Showcase, anticipation surged alongside questions regarding what this update would encompass. With Hideo Kojima’s absence from the franchise, many wondered if this new installment would reflect the signature storytelling that had become synonymous with the series. Initial impressions lacked the humor and unique flair that often characterized MGS trailers, leading fans to speculate whether Delta would turn out to be a lifeless corporate remake of the 2004 original.
However, after testing the entire Virtuous Mission at a recent Konami event in London, early indications suggest that Delta is shaping up to be the Snake Eater remake fans have long awaited. Unlike the controversial Twin Snakes remake—which took considerable creative liberties—Delta focuses on preserving and modernizing the classic experience, rather than offering a drastically altered version.
Despite tensions between Kojima and Konami, Delta unabashedly acknowledges his influence, featuring his name prominently as players navigate the game. The homage to the original is apparent, with character art reflecting the style of Yoji Shinkawa and cutscenes mirroring their predecessors, albeit with stunning visual upgrades. Even familiar gameplay elements, like looking through Snake’s eyes, have been carefully preserved.
In terms of gameplay enhancements, Delta introduces considerably more modern control schemes without abandoning the essence of its predecessor. Players can now swiftly swap camo and access codec contacts, improving the user experience. The close-quarters combat (CQC) system remains intact but benefits from helpful tooltips that substantiate gameplay options, minimizing reliance on external guides.
The game retains its original level structure, seamlessly transitioning between areas while reflecting the flow of the original title. This attention to detail also extends to game mechanics, as exaggerated character behaviors and signature quirky elements persist amidst the realism.
While some gameplay features may return in a different form, such as the cumbersome Survival Viewer, the focus appears to be on enhancing rather than disrupting the flow of the original experience. New elements, such as a compass and unique collectibles, have made their debut as well.
Visually, Delta raises the bar with an impressive overhaul. The jungle environments bristle with detail, showcasing the muddy terrain and the effects of damage on both Snake and his wardrobe, ensuring an immersive experience. The character designs remain faithful, capturing the essence of the originals while enhancing the depth and detail of their features.
On the remake continuum, Delta positions itself between enhanced visual updates and more comprehensive reimaginings, carefully balancing modernity with the beloved character of the original game. As development continues, fans of Metal Gear Solid can anticipate a remake that respects the heritage of Snake Eater while integrating thoughtful improvements suited for today’s gaming landscape.