According to former Insomniac Games leader Ted Price, a new installment in the Resistance series, titled Resistance 4, was proposed but never came to fruition.
In a recent interview, Price revealed, “We did pitch that one. It was a wonderful concept, and in terms of timing and market opportunity, it didn’t work out.” He refrained from directly linking the underwhelming sales performance of Resistance 3 to the decision to shelve future games in the franchise.
“Resistance 3 was intended to end that chapter of the Resistance franchise,” Price explained. He noted that the story closure surrounding protagonist Capelli was designed to allow more creative freedom for potential future projects, whether they would include more Resistance titles or explore new directions.
Resistance 3, released in 2011 for the PlayStation 3, marked a pivotal moment for the franchise. Although Insomniac was independent at that time, the Resistance franchise was published by Sony. A spin-off for the PlayStation Vita titled Resistance: Burning Skies was released in 2012, developed by a different studio.
In 2012, Price had stated that Insomniac would not be continuing with the Resistance series, but in 2013, he mentioned that the team “seriously considered” a fourth game. Ultimately, Insomniac chose to develop the cooperative shooter game Fuse instead, aiming to prevent franchise fatigue. The studio later gained acclaim for creating titles such as Ratchet & Clank, Marvel’s Spider-Man, Sunset Overdrive, and Song of the Deep before becoming part of Sony in 2019.
With Price’s recent retirement from Insomniac Games, the studio is now focusing on an upcoming Wolverine game.